The project
A C++ course team project combining an interconnected collection of gameplay mechanics, level progression and state management. The project achieved the top score among 30 teams according to the supplied résumé.
What needed solving?
How do you make several different gameplay mechanics behave as one coherent, maintainable application?
Engineering approach
- Organize level and gameplay logic around clear object responsibilities.
- Coordinate game state and transitions across different mechanics.
- Integrate features built by a team into a consistent playable experience.
Highlights & results
- Six levels and a variety of gameplay systems
- Object-oriented implementation in C++
- State and feature integration
- Highest project score among 30 course teams
Lessons learned
Complexity is easier to manage when components have clear responsibilities and game state flows are explicit.